New York’s Emergency Management Office recently began testing a new emergency broadcast system that takes advantage of online video game networks in order to warn gamers about man-made and natural disasters. InformationWeek recently outlined the plan and stated that the goal of the new system is to “reach younger residents who spend more time on the Xbox, PlayStation, or Wii than with television or radio.”
The new broadcast system is part of “Empire 2.0,” a New York State program aimed at making state government more “transparent, participatory, and collaborative” by taking advantage of both established and emerging technologies.
Personally, I think this is a good idea. I have almost entirely abandoned regular broadcast TV and radio because Hulu, podcasts, and other online platforms allow me to conveniently access nearly any programming at my leisure. As a result, typical emergency broadcast systems miss me entirely. While I haven’t had the time to sit for prolonged periods and play games in some years, I welcome the addition of at least one more outlet to obtain real-time emergency updates.
Additionally, this new broadcast system is a great example of how governments can take advantage of new technology in order to increase both effectiveness and efficiency. While I strongly support the streamlining of government through the use of technology, I am always nervous when governments delve quickly into newer technology. This new broadcast system seems innocuous, but I am interested to see what other new programs are proposed by Empire 2.0. It is certainly important that the government keep abreast of technological development, but the law is typically slow to address any related issues that may arise, particularly with regard to information privacy. Until the time comes to worry, I’ll be happy knowing that New York gamers have at least one more tool to connect with the real world in times of crisis.
[Thanks to Joe for the tip via Joystiq!]


